Installation guide - Mesa setup - Project setup - Ressources Structure - Manually install Mesa shelf - Mesa_config help - Environnement variables - Issues and common errors - Uninstall MESAHow to update - update from 2.0.1 to 2.1 - Update from 1.1 to 2.0.1 - Update from 1.0.1 to 1.1Export Guide - Preparing the scene - Shading - Layering - Collision and Ragdoll model - Cleaning the scene - Export the assetsTutorials - Maya Settings for Source Engine - Import SMD mesh and skeleton - MESA install video - MESA export videoSource Engine - HitBoxes and HitGroups - Create a Source Engine Mod - Decompile the Models and animations - Extract Content from VPK files - StudioMDL common ErrorsDota Items Creation Guide - Workspace for Dota 2 Workspace for Dota 2 As mentionned into the guide overview, we will using Sourcefilmmaker to get the full tools functionnal mainly HLMV. Open SFM launcher Create a new mod that will will named, dota 2. Go into the directory where you have installed MESA in Projects directory. Duplicate Sourcefilmmaker folder and renamed it SFM_DOTA2 ( or ASW_DOTA2, in the case you choose ASW instead of SFM) Open SFM_Dota2 folder Rename Sourcefilmmaker.bat to SFM_dota2.bat and open the file to edit the content. The paths must to fit with the paths of the directories that has been created by the “create mod”function of the SFM launcher. SET GAME_PROJECT=%STEAMDIR%\steamapps\common\SourceFilmmaker\game\dota_2 SET GAME_PROJECT_SRC=%MESADIR%\projects\SFM_Dota2 SET GAME_PROJECT_NAME="Source Filmmaker (dota 2)" SET VPROJECT=%STEAMDIR%\steamapps\common\SourceFilmmaker\game\dota_2 When done, save the edits and execute the batch with run as admin. The tutorial is finish and you could continue the reading : if you read the Dota 2 assets creation guide, click here to return to the summary of the Guide. You should want to Extract the dota 2 Assets content from VPK files using GCFScape
Workspace for Dota 2 As mentionned into the guide overview, we will using Sourcefilmmaker to get the full tools functionnal mainly HLMV. Open SFM launcher Create a new mod that will will named, dota 2. Go into the directory where you have installed MESA in Projects directory. Duplicate Sourcefilmmaker folder and renamed it SFM_DOTA2 ( or ASW_DOTA2, in the case you choose ASW instead of SFM) Open SFM_Dota2 folder Rename Sourcefilmmaker.bat to SFM_dota2.bat and open the file to edit the content. The paths must to fit with the paths of the directories that has been created by the “create mod”function of the SFM launcher. SET GAME_PROJECT=%STEAMDIR%\steamapps\common\SourceFilmmaker\game\dota_2 SET GAME_PROJECT_SRC=%MESADIR%\projects\SFM_Dota2 SET GAME_PROJECT_NAME="Source Filmmaker (dota 2)" SET VPROJECT=%STEAMDIR%\steamapps\common\SourceFilmmaker\game\dota_2 When done, save the edits and execute the batch with run as admin. The tutorial is finish and you could continue the reading : if you read the Dota 2 assets creation guide, click here to return to the summary of the Guide. You should want to Extract the dota 2 Assets content from VPK files using GCFScape