Installation guide - Mesa setup - Project setup - Ressources Structure - Manually install Mesa shelf - Mesa_config help - Environnement variables - Issues and common errors - Uninstall MESAHow to update - update from 2.0.1 to 2.1 - Update from 1.1 to 2.0.1 - Update from 1.0.1 to 1.1Export Guide - Preparing the scene - Shading - Layering - Collision and Ragdoll model - Cleaning the scene - Export the assetsTutorials - Maya Settings for Source Engine - Import SMD mesh and skeleton - MESA install video - MESA export videoSource Engine - HitBoxes and HitGroups - Create a Source Engine Mod - Decompile the Models and animations - Extract Content from VPK files - StudioMDL common ErrorsDota Items Creation Guide - Workspace for Dota 2 Layering Display the MESA shelf and click on the Layer Editor Icon. Just click on the Ref/phy Layer button. From the Layer Editor do a right click on the reference layer and choose Membership. On the left column, select Reference layer On the right column, select the model node and the model Shape node. If the shape node is not included, the geometry will not be exported correctly in SMD Reference format.
Layering Display the MESA shelf and click on the Layer Editor Icon. Just click on the Ref/phy Layer button. From the Layer Editor do a right click on the reference layer and choose Membership. On the left column, select Reference layer On the right column, select the model node and the model Shape node. If the shape node is not included, the geometry will not be exported correctly in SMD Reference format.
If the shape node is not included, the geometry will not be exported correctly in SMD Reference format.