Installation guide - Mesa setup - Project setup - Ressources Structure - Manually install Mesa shelf - Mesa_config help - Environnement variables - Issues and common errors - Uninstall MESAHow to update - update from 2.0.1 to 2.1 - Update from 1.1 to 2.0.1 - Update from 1.0.1 to 1.1Export Guide - Preparing the scene - Shading - Layering - Collision and Ragdoll model - Cleaning the scene - Export the assetsTutorials - Maya Settings for Source Engine - Import SMD mesh and skeleton - MESA install video - MESA export videoSource Engine - HitBoxes and HitGroups - Create a Source Engine Mod - Decompile the Models and animations - Extract Content from VPK files - StudioMDL common ErrorsDota Items Creation Guide - Workspace for Dota 2 Cleaning the scene Do the usual task to clean up your mesh Mesh > cleanup… ( 2 vertex polygons ) freeze transform ( translate, rotate, scale, normals) Edit > Delete all by type > History Combine ( if you are using several UV Sets) Save your scene.
Cleaning the scene Do the usual task to clean up your mesh Mesh > cleanup… ( 2 vertex polygons ) freeze transform ( translate, rotate, scale, normals) Edit > Delete all by type > History Combine ( if you are using several UV Sets) Save your scene.