• Documentation update

  • After an hard work I hope you will appreciate the new MESA documentation:

    It still necessary to update the screenshots on the Export guide, but it might be good enough for today.

    I got a lot more in mind, like to write a tutorial on how to create custom projects workspaces, to work with your mod projects. and that would comes in addition to complete the The Installation Guide.

    I would like to record a new time the video tutorial about the installation, and instead of one tutorial , i will split the process in two videos, the first would be dedicated to [MESA setup][mesa-setup], and a second one for the [Project Setup][project-setup].

    And the most important, is that i must to make a Guide about the Characterization.

    As reminder this feature help you to compile a npc character or a player character(third person model) using the npc animation set and the player animation set from the human sdk provides with the sourceSDK content. The human sdk is included with MESA 2.1 and is located into MESA/addons/human_sdk.

    Unfortunately, i don’t provide the reference biped in rest posture, but I am working on sort of Sample Projects, from the one you could check out on you own, how the scenes are structured, you could simply copy the samples scenes into your own project workspace then using this Characterization feature.