Welcome !


Hello, my name is Nicolas Kirsch, i am 36 years old, I started Game Development as autodidact I am a developer enthusiast : Technical Artist - Pipeline Tools - Character artist, C++ coding and musician at some hours. Project Director at http://jurassic-life.com
Support Nicolas Kirsch on Patreon!
portfolio on ArtStation.com

mesa21-logo


MESA 2.0 is a suite of MEL Scripts to export and import 3d models for the Valve Source Engine with Autodesk Maya. This is the short name for Maya Exporter for Source Engine Assets.

dev-blog-home


Access to my dev blog website

game-lab-home


Founded in 2002 by myself, Game-lab was for a time the most important french website to propose tutorials dedicated to the Game Development...


Download World Normal map Material for Zbrush


Download Tangent Normal map Material for Zbrush

The most important project, for the one i give 8 years of my life, I am one of the captain on the board as co-director, and technical director.
I am making dinosaurs and a bit of AI coding.
Jurassic life is a tribute to Jurassic park movie , we are working hard to create a perfect replica of the First movie, mixing both sources with the book written by Michael Crichton and the movie directed by Steven Spielberg.

tutorials-source-cube

Source Engine Tutorials

tutorials-ue4-cube

Unreal Engine 4 Tutorials

tutorials-maya-cube

Maya Tutorials

tutorials-zb4-cube

Zbrush Tutorials