It a great pleasure for me to announce the availability of MESA 2.0
MESA is a tool-set of scripts for Autodesk Maya that can Import and Export to the Source engine.
This is a list of the new functionalities and improvements than MESA 2.0 brings.
- The new environment System is now completely independent from the Source Sdk Environment variables.
- The Maya.env files is no longer used to define the environment variables that MESA requires to work.
- MESA provides the project environment workspaces for the 20 Games powered by the Source Engine.
- The UI has been refines ( check the Screenshot section )
- Guide Sections (under development) this section wil brings some use full tips and important information
with the creation of assets vehicles, npcs, items, and weapons.
- and more…
The new MESA panel :
Click on the Tab to display the screenshots :
- Installation help
- Issues and Common errors
- How to Update
- Project workspaces
- The core
VIDEOS TUTORIAL :
Report Bugs and Development
You can use the Issue report service that Github offers for developpers to report any bug, or features requests.
All right that Here
Click on the Logo ! and check the main menu for all the detail, lot of documentation and Video tutorials.
I will post a better announcement tomorrow, the night was so long =)
Source SDK Windows Gadget supports now Source SDK Base 2013 MP and SP.
I made the update myself, and added the last source sdk base 2013 for Singleplayer and multiplayer.
Just download the file and double click on it.
Accept the installation the gadget. if the older version is running, close it before to install the new one.
When the installation is done,the gadget appears and you have to set your game configuration name and path.
That’s all !
I hope this will make the modding easier.
Source SDK 2013 Release
We have released an update to the Source SDK, bringing support for Mac OS X and Linux to mod developers and exposing the ability for virtual reality support in your mod. The biggest change with this update is that we are using github to host the source code. You will find the code here. This Source SDK 2013 release also includes a new license that can be foundhere. This new license allows mod authors to share their changes to the SDK more easily.
The other change with the Source SDK is that now Hammer and the other mod tools ship with their respective games instead of as part of the SDK Launcher. The launcher itself is being phased out, so it will disappear from your Tools list. You can find information about how to run the tools from the games here.
The source for this new SDK release includes the latest code for all the included games, and has many new features:
. The games now build and run clients on Windows, OSX, and Linux. Dedicated servers are supported on Windows and Linux.
. Steam Pipe (the new Steam content delivery system) is supported by the sample mods. Existing mods can change their gameinfo.txt to match the new format and gain Steam Pipe support.
. Support for Virtual Reality via the Oculus Rift has been added to the SDK. Running a compatible mod with -vr on the command line will run the mod in stereo and enable head tracking on the Rift.
You can find instructions on getting started with the new Source SDK 2013 on the Valve Developer Community wiki.
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When using a version of maya thas is different than Maya 2014, you probably experience an issue with the MESA Shelf.
To fix the issue, just download mesa again, and extract the ” maya/prefs/shelves/mesa_V1.mel ” to replace the older shelf in user “/documents/maya/your_version/prefs/shelves/“.
Thank you Roman for reporting this error on the forum.
The errors messages :