Welcome on Puppet-Master.Net

Hello, my name is Nicolas Kirsch, I am Character artist, C++ programmer and musician.
portfolio-coming-soon-home

mesa-home


MESA 2.0 is a suite of MEL Scripts to export and import 3d models for the Valve Source Engine with Autodesk Maya. This is the short name for Maya Exporter for Source Engine Assets.

dev-blog-home


Access to my dev blog website

game-lab-home


Founded in 2002 by myself, Game-lab was for a time the most important french website to propose tutorials dedicated to the Game Development...


The most important project, for the one i give 8 years of my life, I am one of the captain on the board as co-director, and technical director.
I am making dinosaurs and a bit of AI coding.
Jurassic life is a tribute to Jurassic park movie , we are working hard to create a perfect replica of the First movie, mixing both sources with the book written by Michael Crichton and the movie directed by Steven Spielberg.

tutorials-source-cube

Source Engine Tutorials

tutorials-ue4-cube

Unreal Engine 4 Tutorials

tutorials-maya-cube

Maya Tutorials

tutorials-lightwave-cube

Lightwave Tutorials

(coming soon...)

tutorials-xsi-modtool-cube
XSI ModTool Tutorials

(coming soon...)

tutorials-zb4-cube

Zbrush Tutorials

(coming soon...)

☠F☺celessMind☠
411 hrs / 2 wks
In-game
185.9 hrs / two weeks
119.8 hrs / two weeks
73.1 hrs / two weeks
31.6 hrs / two weeks
0.6 hrs / two weeks