Source sdk base 2006-2007 : Create a Mod

Installing Source SDK and Source SDK Base

Source SDK

  1. Open steam
  2. Go Library > Tools > Source SDK
  3. Install Source SDK

steam-tools-sourcesdk

Source SDK Base

Games  SDK base Version
Half-Life 2
  • Source SDK Base 2006
  • Source SDK base 2013 SinglePlayer
Half-Life 2 Episode 2
  • Source SDK Base 2007
  • Source SDK base 2013 SinglePlayer
Half-Life 2 DeathMatch
  • Source SDK base 2006
  • Source SDK base 2013 MultiPlayer

The Source SDK Launcher

When the source SDK is installed , launch it.

sdk_launcher

Select the Engine Version  and  double clic on Create a new mod.

You can choose between the first three options

  • modify HL2 Single player
  • modify HL2 Multiplayer
  • Multiplayer mod from template

Set up the Mod paths

 


1. The first path is the place where the mod Source file will be stored
this directory contains

  • mapsrc
  • materialsrc
  • modelsrc

This path can be what you want ( ex : c:/mymod/ or  in sourcemods  as : “/sourcemods/mymod_source/”.

Note :  This is the place where Mesa have to be located.

Important : This directory must not have a gameinfo.txt at his root.

  1. the second string field to fill is the Name of your Mod project, as a directory in steamapps/sourceMods/ will be created with the name you choose.
    note : prevent to add space and exotic characters.

This is the directory of the final mod, the one you will launch from steam to run your Mod.
And it contains :

  • maps
  • models
  • materials
  • gameinfo.txt

Additional informations : Create a mod on Valve Developer Community.

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