Preparing the scene

This step includes common tasks like to save your Maya Scene and your textures maps into the right location on your hard drive.

MESA is case sensitive and if you do not respect the directories system in place the model will not being exported correctly.

  • Start Maya
  • On the top menu File > Set Project

mesa2_set_project

 

You must set the path for “%GAME_PROJECT_SRC%” project folder.

This is the directory that includes a file named ” workspace.mel ” that defines the paths of the scenes, the textures and where the smd files will be exported before the compilation process.


Now Open your scene with your textured models.

mesa2_open_model

Open your Models in Maya.

Note : This step is important because if your scene is not located into the “\scenes\” folder, the export will not being able to properly export the QC Script and SMD files in “\modelsrc\

 

Now “Save as” the scene in the proper location “%GAME_PROJECT_SRC%\scenes\props\” for this example, which %GAME_PROJECT_SRC% represents the project workspace directory.

mesa2_save_to_scene_folder

Save your scene into the “scenes” folder

Guide Index Current Stage (1) Next Stage (2) Stage 3 Stage 4 Stage 5 Stage 6
Export Guide Index Preparing the scene Shading Layering Collision and Ragdoll Setup Cleaning the scene Export the assets