Quicksketch Master is a extension plugin for Zbrush 4R7
The plugin is a multi tool
But is mainly designed for game artists, to help with the creation of tileable texture,
Complete None destructive worlflow
A render batch that use BPR rendered
supported for texture artists : shaded, depth, mask, AO, SSS, flat color, polygroups, cavity, curvature, normal map, world normal map
support for Illustrators : specular reflection , shadows, floor for illustrator**
Bridge with your favorite PSD Editor (Photoshop, Krita.. etc)
No more need to fix seams in photoshop using the spot healing brush or different technique
No more need of the 2.5 tools, you never drop to the canvas, but it still a possible to do so.
All best pratices described by Bradford Smith , Anthony Vitale, are in use in the plugin make it be a solid structure for your creation without to think about repetitive tasks.
MESA is a suite of MEL Scripts to export and import 3d models for the Valve Source Engine with Autodesk Maya. This is the short name for Maya Exporter for Source Absolute.