This is the image format file that Maya and VTEX.exe can deal with , only TGA are accepted by the converter (VTEX) to export into the VTF format file.

VTF is the format of texture files that can be read by the SourceEngine.

Important : The TGA files must to be stored and loaded  from the %GAME_PROJECT_SRC%/materialsrc/ directory.

Note : you can use sub directory, vtex. exe will create the same folder hierachy into the %GAME_PROJECT% directory.


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