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Workspace for Dota 2

As mentionned into the guide overview, we will using Sourcefilmmaker to get the full tools functionnal mainly HLMV.

  • Open SFM launcher
  • Create a new mod that will will named, dota 2.
dota2-sfm-launcher-create-mod dota2-sfm-workspace-create-mod

 

  • Go into the directory where you have installed MESA in Projects directory.
  • Duplicate “Sourcefilmmaker” folder and renamed it “SFM_DOTA2” ( or ASW_DOTA2, in the case you choose ASW instead of SFM)

 

dota2-sfm-duplicate-mesa-workspace

  • Open SFM_Dota2 folder
  • Rename Sourcefilmmaker.bat to SFM_dota2.bat and open the file to edit the content.

dota2-sfm-rename-batch

The paths must to fit with the paths of the directories that has been created by the “create mod”function of the SFM launcher.

SET GAME_PROJECT=%STEAMDIR%\steamapps\common\SourceFilmmaker\game\dota_2
SET GAME_PROJECT_SRC=%MESADIR%\projects\SFM_Dota2
SET GAME_PROJECT_NAME="Source Filmmaker (dota 2)"
SET VPROJECT=%STEAMDIR%\steamapps\common\SourceFilmmaker\game\dota_2

When done, save the edits and execute the batch with “run as admin”

dota2-sfm-set-workspace-env-vars

 

The tutorial is finish and you could continue the reading :

if you read the Dota 2 assets creation guide, click here to return to the summary of the Guide.

You should want to Extract the dota 2 Assets content from VPK files using GCFScape

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